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It’s a self-made scene mode with another player. I often do this and come up with some cool tricks. Or you can do the opposite, create a basic level first, get some experience and play Story mode to compare what you’re creating, it’s good or bad, and then goes back to creating the next scene. After playing this mode, you will have more experience creating scenes in Create a course mode. But actually, I find this story mode besides playing for fun like normal games, there is a real purpose. Each level has a task set, sometimes to kill the boss, sometimes to get an important item. Your task is to go through about 18 levels to save her. Princess Peach was kidnapped by poisonous mushrooms and imprisoned in a castle with a huge fire dragon guarding day and night. In this mode, you will follow the plot classically and familiarly. You can change the scrolling speed of the scene thereby changing the overall tempo of the game, choose background music, effects through the scene, the size of the monsters, the brightness of the scene… Story mode, Super Mario challenge
#Super mario maker online version series
In addition to the main dishes above, a series of side dishes are also available for you to freely change.

If you wondering what it would be like to do all these tasks on mobile? I always answer that it’s easier than on the Nintendo.

Besides, there is also a small demo for the designer to imagine what he has just chosen when the game is released. Like a true genuine app, the elements of game design are neatly placed on an easy-to-understand, intuitive interface. Nintendo has come up with this idea and made it properly, seriously, fully since 2014. The “dining table” has 4 main dishes: Platform type (the main character’s operating mechanism), enemies (how they attack), items (coins, gold, mushrooms, lives) and finally special effects (fire chain, smoke spray, freeze…). First, you can choose a graphic style (classic, pixel art, pseudo 3D…), choose related themes (of course on the background of Mario stories) such as castles, seabeds, dungeons… There are many “main dishes” and “side dishes”. That means you will design from the most general, then break down gradually the smaller components in it. The structure tree of this course creation mode of the game follows the deductive form. You can do billions and billions of things to create your unique gameplay most easily and simply. And with this game mode of Super Mario Maker, this is your mission. In a platform game, the scene design is an important link that creates logic, knots, and interesting situations to guide the player to follow the game’s intentions. In this game mode, it can be said that the player has extremely powerful game design software. In Super Mario Maker, we have four game modes:įirst, I will talk about the most divine game mode, Create a courseĬreating the scene feature is fully shown in the Create a course mode. Speaking of Super Mario Maker, it must be said that the ability to create a full-fledged play scene is a gift from Nintendo to users. That’s why we’re here to talk about this game. This idea was warmly welcomed by people everywhere. In this new version, players are allowed to build and create their levels. In 2014, Nintendo first released the Super Mario Maker game (on the Wii U, then on the Nintendo 3DS), which is considered a “custom” product from the original Mario of the old game console. But in essence, Mario is still the embodiment of the classic Platforms with typical skills of running, jumping, landing on the opponent’s head… Anyone who has played the game since the time of the tape machine understands the attraction of playing this way. Mario is already too famous, covering hundreds of big and small game titles. Mario’s charm and why Nintendo decided to make this game
#Super mario maker online version professional

#Super mario maker online version software
Super Mario Maker is a game – software that allows us to create Mario scenes completely to our liking.
